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mysteriousOne3

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Recent Movie Reviews

11 Movie Reviews

@drawerzay You are amazing-ay. And so are JackieArtz and Samuel Peter for their respective roles. This truly felt like a PSA like the Sonic Says bits long in the AOSOH days. I don’t wanna spoil the rest but; I loved the little reference at the 00:02 and how you utilized it to the point. Be careful on the internet.

You guys are doing wholesome things for the collective of humanity and all. Kudos to you and never for: You are love. And so are the VAs and so is the audience, and so is all. May you never forget that. Blessings be with you lightworkers, and keep the light flowing, Sonic Guru(s).

From the works of a master: Simply put, @El-Jamon, you made the animation authentic and pure to those old Sonic DS games from back when Sonic was growing in more ways than one. You have a gift, never forget your light.

Stay true and keep it in sight, notwithstanding showcasing your awesome light to the world.

i.e. Keep the light flowing, Sonic Step Sister.

@Pinkycandypie This is beautiful. And cute. Just to avoid spoilers, the animation reflects the PPG style swimmingly. Repeated frames are well utilized and effective - making this possibly a gif like animation. Each separate girl is placed perfectly in the rule of thirds - accurate to their focal points. Interesting choice to have them in their SPECIFIC places, which intrigues me. Yet, the animation is well paced, each girl gets their chance to shine and relatively fits with their characters. Thanks to the voices of yours truly - you - of course. The intro however, sounded like a different guy, so I may advise giving him credit, unless that was you which is impressive indeed.

All in all, great job lightworker, and I just want you to know: The world needs a heroine (not the drug of course) but from you comes a light so profound that you can might as well call yourself a PPG an honorary one in a sense. Your love put into your work and your being is what the world needs. In fact, if you didn’t make this, I wouldn’t have made this review for someone who deserves it. @Pinkycandypie Keep the light flowing. And then all will follow suit, fellow lightworker. All will follow suit.

Recent Game Reviews

2 Game Reviews

Alright, boi, let me rap it to you:

This game has the charm, much to the fire alarm, the game is an like a brother’s arm, pulling me back in a loving embrace to home sweet DS SONIC RUSH days, where I used to do my solo plays.

The music, it slays, the beats, shine, and the score finish is the bottom line of grace. All dem characters are amazing all over the place.

Yet, their are some weird delays, My vampire froze. The skull fell and rose, but the vibe and love SHOWS. But, my opponent up and goes, probably ‘cause he got 14 v 2, …. showoff.

Anyway, you a lightworker, not just a dancing lurker, but a rappin’ consoling highness, and let me just say, Bless you for bringing MJ to hint the late 80’s “Bad” ness. Who’s bad, you are, - in a good way - if that makes sense. Anyway, DErosdesri, you play. But, I bless you, and Waterflame and Jonatas, you guys rock. Hope you can improve on this already stellar hitch.

Keep the light flowing, rap programing player.

DErosdesrl responds:

THANKS DUDE :D

Don’t get me wrong, NK2007. The game itself is promising material for a intriguing story with simple gameplay reminiscent of Kirby. I noticed that there were some grammatical errors in the first intro cutscene. Not buggy from what I can tell. The Slime boi is simple and cute and can make an interesting protagonist depending on how he handles the “knight” left behind. Since, the knight feels like a tragic character, it makes me wonder if slime is a hero or a secret villain - since his “brethren” seemingly harmed the humans. The gameplay is simple and maybe could use some instruction designs in the game - but, your comments were simple enough. Personally, while playing the game, I love the enemy designs and characters and wondered if they could do some attacks. But them walking back and forth works fine. I LOVED the effort you put in the design of cutscenes such as the High Jump Ability one. The attention to detail on the cherry enemy’s “OH NO” look is cute yet sad to see them go. It engulfs me into the story: the characters, how they’re connected to the “villain” of the game. Or just enemies that make it feel like a Kirby game experience. At one point, when I jumped under a platform, I thought I could stick to the bottom platform to get the coins - wonder if that is gain later in the game or not. POINT IS, THIS IS AWESOME and has GREAT POTENTIAL to be a spiritual or fun game in my opinion. I hope this review helps, and I understand that game development has a lot to it. Your work is appreciated, and I hope you keep making more content and blessings to you for your stellar start on Newgrounds. Unless, you have more stuff. Anyway. Keep the light flowing and I’m intrigued to see this come to fruition - if you so choose to update this. To all, give this lightworker’s work a shot. In the light.

Recent Art Reviews

59 Art Reviews

Heya, Piconjo, just gotta say: thanks for sharing the luvs with everyone of your fanbase. I bet it means a lot to them then you think. Anyway, to the review, love the white highlight marks on the face and shoulders of the stoic warrior and the glowing red eyes brush/overlay effect works wonders for the dude too. Love the white glow effect behind him over the black scratchy alternate universe screen behind him. Adds the feeling of dude being the light in the darkness kind of deal, like Shadow the Hedgehog, despite them being TWO ENTIRELY DIFFERENT CHARACTERS. And finally, the blood layer adds the right amount of detail to the carnage the character can bring. Noice. I say my man, you are a natural.

Anyway, I’m trying to send you a gift like your fans do? How do I do that, my guy.

And, on that note I LUVS J00 t00 and: K33p teh l1ght 4l0wing, my guy. Take care, marvelous man.

@SparkBag Thank you for helping @CruiseElroy with making the artwork for his game. It means a lot. Like to address some things… 1.) The bacteria and Annalynn MD characters are distinct, colorful, and expressive in line with their character. 2.) Perfectly utilized highlighting/shading for distinguishing 3D objects such as the tablets and the pill (love the fact you add a crater to indicate the depth in the middle noice all around). 3.) The logo juxtaposed perfectly with the unique Pill “MD” acting as a focal point for players and also it gives me Final Fantasy 7 vibes despite not matching the gameplay of the PS1 classic. 4.) Background is effective with the light/dark contrast of orange/brown. The smaller bubbles are a little tricky to make out - especially at the mid to the top as they nearly match the background - but still good enough to see. 5.) Everything is well anatomized such as Annalynn arms, legs, and torso. and the little legs on the red bacteria. All in all grand job lightworker.

Gotta say, you are a gift to the world and definitely are a blessing to all. Just know, the blessing is you, not your art alone. You are a blessing to those around you, and that’s the truth. And so is @CruiseElroy, regardless he made the game or not. You both are awesome and I pray you have a life of love and eternal gratitude and blessings all around. Anyway, keep the light flowing Doc.

P.S. I couldn’t access the game on Newgrounds, but I could only make it to the menu screen. I can’t select play, so I don’t know what gives. Just saying. Anyway, blessings being of light.

@ndasfw This is a wholesome take on the titular Bulma Briefs if I ever seen it. Distinguishing her Dragon Ball counterpart, I can see you utilized pink to the max. In the shirt, bow, logo, bike, heck in the driveway/directional lines too. Noice job with the proportions of her and the bike - both look appropriately shaped and positioned according to the piece itself. Love the reflection on the bike’s overhead, with the highlighting emphasizes the cloud and blue sky and feels more real in a sense. The brush strokes of yellow, purple, blue/gray, and of course pink highlight and add dimension to the piece swimmingly smooth. Excellent shading on the bottom and the tires and noice work with the position of the bikes slanted direction - gives the realistic non existent road vibe. Also nice use of pink in the logo - creative choice to color B to A - with closed spaces regardless, it feels like it’s going back to its roots - from point B to A.

All in all, let’s admit this was beautiful in its own right and that you did a awesome job. But, my friend: Never forget your more than an artist as Bulma is more than a pretty face. You are made of love and are love as well as how you made Bulma here. She and You are both blessed in how you represent yourself to the world. And just by being you @ndasfw, miracles happen. After all, your a miracle, not just an artist. As for Bulma, not just a pretty face.

So never forget who you are lightworker, and as always: Keep the light flowing, Sensei Sister.

ndasfw responds:

Very very thoughtful comment, thank you, I really appreciate you!

Just making projects that can benefit the whole. Well, the best I can.

Joined on 2/6/24

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