00:00
00:00
mysteriousOne3

Filters may affect review visibility.

Recent Movie Reviews

5 Movie Reviews

Oh my gosh, this is: beautiful yet funny. Let me just say, ICantSeeHelp, the mouth animation is well timed with the words - stops and starts pretty well. But, that’s not even the HALF of it. The eyebrows (i.e. “I would”), the eyes, (i.e. Maid Marian asking a very concerning question about her or countless innocent others), the laughs, oh my GOSH, the laughs - let’s be honest you were having a blast doing this weren’t you - AND; the end shot of Marian’s face and the questionable sounds at the end. You definitely had fun with this, oh yes, you made this OUTLAW an INLAW. And I couldn’t be more happier, it’s fun, it’s simple, and it’s got heart, my fellow. Also, love how you used only two shots yet made them work. Good animation etiquette right there. Also, the loving shot of Maid Marian, and that low angle shot was so cheesy and Beautiful - it’s just a pure gem. Noice work, ICantSeeHelp, and I hope you can get help with that. Well, not seeing the word “help” that is. Anyway, kudos, my fellow, and: Keep the light flowing, disney character animating royal.

BLESS YOU! PringusMcDingus, after all these years, I get to see this video masterpiece of yours on Newgrounds. Who to thunk it, my man. Kudos to you and the gang for making this. Really. I’ve watched you since that Daisy Voice Bits animation of yours and the one where she does absolutely nothing - like her lover Luigi. (Ok, she reads and texts, but that doesn’t change the facts, my guy.) Really. Really, lets’ a Review. First off all, love the angles of the scenes/shots - properly referencing the OG Shadow the Hedgehog Debut Trailer for Sonic 3 - and the simplicity of the characters. For instance, the way you make the hands is simplistic YET consistent in your other projects. They seemingly show not the individual digits, but they don’t need to- you didn’t need to - that rocks. Master of simplicity all around. The fur lines and highlights on the bodies look really and appropriate for the scene. Plus, the shading as well, it captures the 3D-2d experience perfectly - and the little hair spikes on sonic and knuckles for instance showcase the illusion of fur on them - i.e. noice. Also, love how you matched tails’ “tails” going up and down to the beat of the music, well done. Plus, great job casting Jehtt - the Jehtt - and Hannah Chapin as Tails and Sonic respectively. They NAILED IT ON THE COFFIN - their argument and fourth wall breaking was comedic, feel surprised about the “Species-ist” turn their but - really, all around = GOOD PAIRING. Your Knuckles and Shadow voices are grand and tributes Keanu Reeves and Idris Alba respectively. Also, before we continue: Shoutout to MOTI and TopSpinTheFuzzy for additional animation - if they did any of the stuff I claim you are doing - please feel free to correct me - and Scweppes - the score master - and Jackson - the MICHAEL Jackson of Backgrounds. Again, kudos to ya all. Now, let’s continue. The lighting and varied sizes of the “Lighting” effect on Shadow is mesmerizing yet flowing at a quick pace - an instant, if you will. After the LOL eye roll of Shadow, of course. Anyway, the glowing red marks on shadow are subtle with the glow effect and the camera swirl from the top to bottom “C” format matches Shadow’s motion flawlessly. The spikes on Knuckles’ back and the glowing blur effect on Shadow perfectly show the impact and speed of Shadow the Hedgehog. Love the ash effect to indicate Knuckles either swooshed past ash or into it. Possibly into it. Quick change from red light to dark scribbles is an subtle nod to Shadow’s “chaos control,” while personally it also reflects his character: light red hope for humanity; dark scribbles for his dark scribbled up past; and also a quick yet effective transition. Noice. Tails expression is so funny yet appropriate and his cross eyes are funny too. Love how after Shadow nearly kicks out Tails; he looks at Sonic - EYE LEVEL. Shows how much of a grudge he may have - known or … not. Shadow’s flow is on mark with his posture and exaggerated body really show how much was put into cleaning up the animation. Better flow, grand roll. The ring effect around Shadow’s blast heightens the blast’s radius/vibration with the little detail spikes in and out of it. Really noice, along with the swirling dust animation - movement is realistic yet perfectly exaggerated. Again, JACKSON is the MICHAEL JACKSON of backgrounds - they appear glassy, cementy, and three dimensional-y and show the scale of the location compared to Sonic and Shadow. The top view shows perfect 3-D with the little shapes and lines and the cracks on the road are subtly 3D with the little sidelines in’em. NOICE. Anyway, you white/black scribble effect is perfectly timed - first upper half, then the almighty shoes. Shows the force and pulse of Shadow’s footwear - noice Nikes bruh. Again, your - or not - use of white rings and flexible light blue shapes shows the power and depth of how far Shadow is going. Again, NOICE. Also, when Shadow speaks down to Sonic, his mouth and facial expressions accurately and MATCH the emphasis on the speech. AGAIN, NOICE NOICE NOICE ….. noice. Plus, Jehtt’s cheeky “Maybe” got me like that. A smirk. In my mind. And fits with Sonic’s personality, good choice and: Good writing. The blur effect on Shadow’s face as he throws down Sonic show’s the speed perfectly and cleverly subtly hides unnecessary animation with a simple effect. ALSO, whoever did this, praise be with you, when the impact happens: Love that you have Shadow’s head emerging, BUT change it to BLACK DOOM’s and BACK to SHADOW’s to show the monstrous parallel and inner darkness of Shadow and Doom. (Or out in his case.) Small rotation of the ball and scribbles for impact really help this scene and what got was: When lighting slivers on Shadow’s face, it looks like he’s making funny smirks/smiles in mind and cheekingly thinking: Beat you dum dum, wanna tootsie pop? Love how the camera does a rotation as Shadow pulls back. Also, thought the gap in his hand was the guitar pick - could be wrong - but, if so, noice detail, my guy. Or WHOEVER DID IT. Love how the reflection of the guitar pick and the reflection of Shadow’s ring are paired with contrasting levels of brightness to provide the focal point: the pick. And without further ado: (shadow’a) SCWEPPES’ GUTIAR SOLO, and it golden. Shadow’s - the postures, the subtle frame change with the shoes, the (his) facial/body expressions, the FLIPPIN’ GUITAR MY GUY. Symbol is accurate and true to form. Noice. Now, please don’t take this as a jab at you, but more of a question: Is THIS [MOTI and TopSpinTheFuzzy] doing, ‘cause if so: HALLELUJAH BABY! If not: STILL HALLELUJAH BABY this piece rocked AWESOMELY. Nonnono… Ultimately. The foreground/background blur switch works as it hides Sonic’s expressions enough not to notice any quick frame changes. Plus Knuckles and Sonics convo was good. Great. Outstanding. AMAZING!!! Plus, their expressions are on mark, exaggerated enough, and simple to get the point across... that they lost. mmm… that sad… You know what also sad yet heartwarming: The end. SPOILERS: It’s beautiful. The music: the scenery, the “CHARACTERS” - awesome. Which leads me to this: You guys are awesome and gift finders and givers. You have the know how to make emotional, funny, and creative content and yet: you do it for all. You share your love of Sonic, Mario, anything you all want: And bring it back to us: Never second guess whether you are is worthy or not: IT IS WORTHY DANG YOU. That’s not what Shadow says, BUT, Sega won’t let him say it either so there. *Tounge Raspberry* ANY way, you guys are gifted spritual story tellers when you crave or want to be. YOU HAVE THE GIFT(s). Not only does your work matter, but ALL YOU MATTER. YOU just the way that you are. The people you made yourselves up to be: are admirable. Fun-loving. And wholesome. People. Beings of light, if you will. I said it before and I will say it once more: BLESS YOU, PringusMcDingus. Bless you, for your work and more importantly: You. And the gang as well. Remember, you can help share messages or stories with love and lessons that can help us evolve and connect with love once more. BLESS YOU, PringusMcDingus. Bless you. Wanna tissue? Here. *virtual words that lead up to TISSUE* Anyway, ketcha later one day. And, keep the light flowing. And to all yall guys, bless you too. This project would not have gotten 311K views - from where I last saw - without your support, love, and good ol’ work. Thank you, and bless you all. Also, last thing:
When all said and done, your sprite bending over both sides and leading to the quick transition of the FINAL SCENE. Noice. Need I say more… Then I already have? No, ok. Good, it took a long time to make this. But, fun nontheless. Sayonara, PringusMcDingus/HYPEHOPGROUP. MB Out.

VERY INTERESTING…. No, really, it’s spiritual in sense, theOmegaPrime1. First off, the the BLUE EXTRATERRESTRIAL is simple, effective, and quaint character with help from less shapes and the black and blue contrasting one another. IE Noice job, it looks like an alternate version of Bill Cipher. The voice fits perfectly for the host character. The zoom out from the word “VIDEO” to many tv screens scrolling down works wonder with the dialogue. In fact, the same could be said for the other instances. Like the narrator eye and video screen and the stick figures (art posture ref dolls) for the reacting and sending portions. Love the clashing yellow/purple and red/black gradients on them and just the 3D textures of the dolls in general. Plus, the brick wall texture makes the scene feel real. But, most of all, the surprising message of the viewer being interesting rather than the “why you click the video” premise feels like a subtle plot twist from the start to the end. All in all, thank YOU for your art and curiosity, theOmegaPrime1. Love be with you and guide you to a space of compassion and trust. Keep the light flowing, lightworker. Hope this review helps in any way.

Recent Game Reviews

2 Game Reviews

Alright, boi, let me rap it to you:

This game has the charm, much to the fire alarm, the game is an like a brother’s arm, pulling me back in a loving embrace to home sweet DS SONIC RUSH days, where I used to do my solo plays.

The music, it slays, the beats, shine, and the score finish is the bottom line of grace. All dem characters are amazing all over the place.

Yet, their are some weird delays, My vampire froze. The skull fell and rose, but the vibe and love SHOWS. But, my opponent up and goes, probably ‘cause he got 14 v 2, …. showoff.

Anyway, you a lightworker, not just a dancing lurker, but a rappin’ consoling highness, and let me just say, Bless you for bringing MJ to hint the late 80’s “Bad” ness. Who’s bad, you are, - in a good way - if that makes sense. Anyway, DErosdesri, you play. But, I bless you, and Waterflame and Jonatas, you guys rock. Hope you can improve on this already stellar hitch.

Keep the light flowing, rap programing player.

DErosdesrl responds:

THANKS DUDE :D

Don’t get me wrong, NK2007. The game itself is promising material for a intriguing story with simple gameplay reminiscent of Kirby. I noticed that there were some grammatical errors in the first intro cutscene. Not buggy from what I can tell. The Slime boi is simple and cute and can make an interesting protagonist depending on how he handles the “knight” left behind. Since, the knight feels like a tragic character, it makes me wonder if slime is a hero or a secret villain - since his “brethren” seemingly harmed the humans. The gameplay is simple and maybe could use some instruction designs in the game - but, your comments were simple enough. Personally, while playing the game, I love the enemy designs and characters and wondered if they could do some attacks. But them walking back and forth works fine. I LOVED the effort you put in the design of cutscenes such as the High Jump Ability one. The attention to detail on the cherry enemy’s “OH NO” look is cute yet sad to see them go. It engulfs me into the story: the characters, how they’re connected to the “villain” of the game. Or just enemies that make it feel like a Kirby game experience. At one point, when I jumped under a platform, I thought I could stick to the bottom platform to get the coins - wonder if that is gain later in the game or not. POINT IS, THIS IS AWESOME and has GREAT POTENTIAL to be a spiritual or fun game in my opinion. I hope this review helps, and I understand that game development has a lot to it. Your work is appreciated, and I hope you keep making more content and blessings to you for your stellar start on Newgrounds. Unless, you have more stuff. Anyway. Keep the light flowing and I’m intrigued to see this come to fruition - if you so choose to update this. To all, give this lightworker’s work a shot. In the light.

Recent Art Reviews

37 Art Reviews

KOLSAN, this is wonderful man. Love how you shaded, burned, dodged, highlighted, and/or brushed the shading and lighting on Goku’s Gi, to his skin, to his staff. The thick lines on his pants really emphasize the cloth-like texture as well as on the belt. The highlighting helps with it as well. The pole carrier inside looks 3D with the simple lines and dark space. Noice little details, also likewise with the little lines on the cheeks and Gi. For the next set of characters, the highlighted spot on lil Krillin's head is priceless and spotless - being a spot on his head. 18’s hair is perfectly lined and the shading under her hair intertwines with the shading realistically and appropriately. And the highlight on Good Launch’s Leg feels smooth and makes it realistically 3D. These are only a few of the many details you’ve added that made these digital paintings stand out and emphasize the characters to the fullest extent. In a subtle way. Also, did you ever consider putting this in or making a piece for the DBZ Art Collab by @DegoDraws? You may never know when they need a great piece of art from an awesome creator like your self. More information about this is @DegoDraws profile. Just look at the DBZCollab post of his and that might help. If you have any questions, you can message him or just comment on his. Hope you have a blessed day, content creator of light. Keep the light flowing.

Alright, I’ve need to be honest: This is beautiful and Power Puff Girl-esque. Let’s praise the lining for how well you balanced the thick/thinness of the lines surrounding Jupiter and Neptune. For instance, for Jupiter she’s facing the left and the line’s thicker on that side than the right and vice versa for Neptune. Plus, compare the difference with the leg and pants line - and - legs and the bottom lines of the shorts/pants with the little lines near the “area” where a zipper should be. Forgive me if that sounded more weird than I intended. Then, the colors are respective to their characters - appreciate how you utilized less colors to make the characters stand out straight away - in other words - strategically simple. Kudos to you for making the surfboard curvy, bubbly, wavy, and complement Neptune’s color scheme. Finally, the style itself is reminiscent of the Power Puff Girls and is so: 80s Girl Anime. And the eyes really help elevate that vibe to a wonderful extent. Simple, bold, pure. Love it. In other words, sugarbunny98 - it’s more than I can ask for. Just wanna say: You are a being of light, and along with the others - you have the potential to bring about a loving change - and you use it! That’s how skilled you are and more so. Always remember: you are a being of light and know you are loved. Plus, word of advice: never forget the people that love you and if you do - please don’t beat up on yourself. They love you and you love them, and I bet they are more proud of you that you are following your passion and bringing about light that can change the world. Bless you and let the love in. ie Keep the light flowing, light worker, bun bun.

What is there to say, well, I’ll say it anyway. GREAT GLORIOUS GOODNESS! THIS IS: a marvelously spiritual piece of art - whether intended or not; where to begin… First off, Bee, the girl chillin’ like a villain - which she isn’t - is perfectly framed in the middle of the piece. In front of the sun, as the light radiates around her. Being said, great job highlighting the hair; with those subtle yellow lines - really clever detail, my man, and the legs and shoes as well. The water ripples look 3D/2D appealing with the use of shading and different blues. Love how you blended the yellows and pinks in the ripples to show the presence of the sun and to set the evening/sunrise vibe in. The lighting on the grass stands out with the dark green contrast. And puppycat, oh, puppycat, he looks precious and the dark yellow belly and face are perfectly surrounded by the contrast of light yellow. The shading on bee’s face is delightfully subtle and realistic in regards for her posture/position from the sun. All in all - beautiful pink/light purple bows - overall a subtle spiritual take on Bee and Puppycat - mostly Bee - BEEin calm and breathing in the fresh air. Good work, Squidyward, or @LostCyberSoul, great job. And keep the light flowing, enlightening one.

Just making projects that can benefit the whole. Well, the best I can.

Joined on 2/6/24

Level:
3
Exp Points:
66 / 100
Exp Rank:
> 100,000
Vote Power:
3.06 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
3
B/P Bonus:
0%
Whistle:
Normal
Medals:
13
Supporter:
29d